Happy Halloween! May your loot be treats.
Ill-Treated Plasmaprojector Ill-Treated Plasmaprojector  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 20
Requirements:
To EquipUserAssault rifle>= 5 and
UserRanged energy>= 4 and
UserFling shot>= 3 and
UserFull auto>= 5

Ammo Type:
Energy ammo (30)
Damage:
1-12 (11) - Energy AC
Attack Time:
1.3 seconds
Recharge Time:
1 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
25m
MBS/Attack Cap:
30
Special(s):
Fling shot, Full auto
Fling Shot Caps
1381 (6s)
Full Auto Caps
2742 (11s)
Fullauto cycle
1.34 minutes

Attack Skills
Assault rifle
|
67%
Ranged energy
|
33%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
3585

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This compact weapon spews out bursts of plasma, capable of burning the flesh off bone. It is highly unstable, and may blow up when used for an extended period of time.


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