Happy Halloween! May your loot be treats.
Blunt Stun-Baton Blunt Stun-Baton  QL 61        
VisibleModified Description
Change QL:
QL 61
QL 80
Requirements:
To EquipUser1h Blunt>= 247 and
UserMelee energy>= 164 and
UserSneak attack>= 137 and
UserFast attack>= 137 and
UserBrawl>= 164 and
UserDimach>= 56

Damage:
2-85 (67) - Melee AC
Attack Time:
1.5 seconds
Recharge Time:
1.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
2m
Dual Wield:
Multi melee 119
MBS/Attack Cap:
684
Special(s):
Sneak attack, Fast attack, Brawl, Dimach
Fast Attack Caps
1801 (6s)

Attack Skills
1h Blunt
|
67%
Melee energy
|
33%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
46157

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

A nice close-combat weapon. Without using physical force, the baton kicks like a drunken Gofle. Discharging large doses of electricity, this weapon has great penetration value. No lasting effects have been found - among survivors...


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