Happy Halloween! May your loot be treats.
Ill-Treated Nano-Charged Assault Rifle Ill-Treated Nano-Charged Assault Rifle  QL 50        
VisibleModified Description
Change QL:
QL 50
QL 64
Requirements:
To EquipUserAssault rifle>= 201 and
UserRanged energy>= 134 and
UserBurst>= 167 and
UserFull auto>= 201

Ammo Type:
Bullets (25)
Damage:
1-40 (5) - Projectile AC
Attack Time:
2.2 seconds
Recharge Time:
2.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
10 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
20m
MBS/Attack Cap:
400
Special(s):
Burst, Full auto
Burst Attack Caps
1756 (10s)
Full Auto Caps
4356 (12s)
Burst cycle
28 seconds
Fullauto cycle
1.4 minutes

Attack Skills
Assault rifle
|
67%
Ranged energy
|
33%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
127900

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

It is not just the looks of this huge weapon that inspires awe. Its firepower is even more impressive.


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