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Ill-Treated Nano-Charged Rifle Ill-Treated Nano-Charged Rifle  QL 50        
VisibleModified Description
Change QL:
QL 50
QL 64
Requirements:
To EquipUserRifle>= 191 and
UserRanged energy>= 128 and
UserAimed shot>= 107

Ammo Type:
Energy ammo (45)
Damage:
1-50 (11) - Projectile AC
Attack Time:
2.55 seconds
Recharge Time:
2.55 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
9 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
30m
MBS/Attack Cap:
400
Special(s):
Aimed shot
Aimed Shot Caps
3085 (12s)

Attack Skills
Rifle
|
67%
Ranged energy
|
33%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
85000

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The dream rifle of any sniper who wants to cause an explosion on impact.


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