Happy Halloween! May your loot be treats.
Change QL:
| Requirements: | |||
|---|---|---|---|
| To Equip | User | Pistol | >= 324 and |
| User | Fling shot | >= 162 and | |
| User | Full auto | >= 292 | |
Ammo Type:
Bullets (54)
Damage:
2-38 (55) - Projectile AC
Attack Time:
1.09 seconds
Recharge Time:
1.26 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
2 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
16m
Dual Wield:
Multi ranged 170
MBS/Attack Cap:
1023
Special(s):
Fling shot, Full auto
Fling Shot Caps
1045 (6s)
Full Auto Caps
1938 (11s)
Fullauto cycle
38 seconds
Attack Skills
Pistol
|
100%
Defense Skills
Dodge ranged
|
100%
| Modifier: | |||
|---|---|---|---|
| On Equip | User | Modify | Melee AC | 12 |
Misc. Attributes
Value:
40513
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
The Mk IV SOCOM was the latest Agent-purpose pistol released by MTI. With SemiSmart-nano input as standard, and star-shaped muzzle attachment, the Mk IV is highly sought after by people looking for high firing-rate. The Mk V is exactly the same gun as the Mk IV, but uses Notum alloys instead of standard alloys, which enables additional nano-controlled properties. The Chapman II uses Freon bags in an attempt to cool down the nose-crank, that sometimes would bend on the first Mk V Chapman.
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