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Rusty G.C. AKMR 1K20 Rusty G.C. AKMR 1K20  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 20
Requirements:
To EquipUserSmg>= 5 and
UserAssault rifle>= 4 and
UserBurst>= 5 and
UserFull auto>= 5

Ammo Type:
Bullets (84)
Damage:
2-10 (10) - Projectile AC
Attack Time:
1.29 seconds
Recharge Time:
1.51 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
5.2 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
28m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
1238 (9s)
Full Auto Caps
3318 (11s)
Burst cycle
28 seconds
Fullauto cycle
1.38 minutes

Attack Skills
Smg
|
67%
Assault rifle
|
33%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
3764

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This rusty thing is an SMG rebuild of the AKR, called the AKMR 1K20. Generally too cumbersome for Agents, and therefore mostly favored by military forces.


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