G.C. AKMR 1K20 Prospero G.C. AKMR 1K20 Prospero  QL 200  
VisibleModified Description
Requirements:
To EquipUserSmg>= 866 and
UserAssault rifle>= 578 and
UserBurst>= 722 and
UserFull auto>= 866

Ammo Type:
Bullets (84)
Damage:
45-120 (120) - Projectile AC
Attack Time:
1 seconds
Recharge Time:
1.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: % | Reset to Neutral
Equip Delay:
5.2 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
28m
MBS/Attack Cap:
2500
Special(s):
Burst, Full auto
Burst Attack Caps
1226 (9s)
Full Auto Caps
3301 (11s)
Burst cycle
28 seconds
Fullauto cycle
1.38 minutes

Defense Skills
Dodge ranged
|
100%
Modifier:
On Equip
User Modify Agility 20
User Modify Sense 15
User Modify Max health 50

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

A rebuild of the AKR, the AKMR 1K20 is more of an SMG. Generally too cumbersome for Agents, and therefore mostly favored by military forces. This edition runs superior augmentations.


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