Happy Halloween! May your loot be treats.
Ingram Morning Star Ingram Morning Star  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 99
Requirements:
To EquipUserAssault rifle>= 5 and
UserSmg>= 3 and
UserBurst>= 4 and
UserFull auto>= 5

Ammo Type:
Bullets (140)
Damage:
1-11 (10) - Projectile AC
Attack Time:
1.29 seconds
Recharge Time:
1.51 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
4.5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
5m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
1138 (9s)
Full Auto Caps
3068 (11s)
Burst cycle
24 seconds
Fullauto cycle
1.22 minutes

Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
2576

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Working its way into the market, Ingram has made only one really noteworthy gun, the Model 25f 'MorningStar'. It features a unique magazine cartridge, where the bullet is shaped in the magazine instead of the chamber, as is customary. Firing 1.9mm 'spikes' from its own rebuild of the Promtitude sputter bay, it still ranks among the top 10 in many military gallup polls. It's almost impossible to modify though, and many experts prophesize that the lack of professional feedback on the gun may hurt Ingram in the competition to develop 'the next new thing'.


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