Happy Halloween! May your loot be treats.
Change QL:
| Requirements: | |||
|---|---|---|---|
| To Equip | User | Assault rifle | >= 5 and |
| User | Smg | >= 3 and | |
| User | Burst | >= 4 and | |
| User | Full auto | >= 5 | |
Ammo Type:
Bullets (80)
Damage:
1-7 (9) - Projectile AC
Attack Time:
1.2 seconds
Recharge Time:
1.3 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
26m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
956 (9s)
Full Auto Caps
2631 (11s)
Burst cycle
21 seconds
Fullauto cycle
1.07 minutes
Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%
Misc. Attributes
Value:
5100
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
As usual, Sito-Tech had a few tricks up its sleeve, just as certain commentators started predicting its downfall. The Model 00 not only has a unique design, but features the revolutionary basket-coil launcher. It also copies the function of the somewhat eccentric nano propulsion ring - though instead of letting the bots flow freely in a ring, it stores them in 3 strips mounted on a revolving notum-cylinder around the barrel. On the Model 00, the response of the intuitive trigger is improved (a feature of all Sito-Tech models). The prototype was tested on a few selected peripheral planets - such as Rubi-Ka - so only a few copies are in circulation.
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