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Prototype Sito-Tech Model 00 Prototype Sito-Tech Model 00  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 35
Requirements:
To EquipUserAssault rifle>= 5 and
UserSmg>= 3 and
UserBurst>= 4 and
UserFull auto>= 5

Ammo Type:
Bullets (80)
Damage:
1-7 (9) - Projectile AC
Attack Time:
1.2 seconds
Recharge Time:
1.3 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
26m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
956 (9s)
Full Auto Caps
2631 (11s)
Burst cycle
21 seconds
Fullauto cycle
1.07 minutes

Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
5100

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

As usual, Sito-Tech had a few tricks up its sleeve, just as certain commentators started predicting its downfall. The Model 00 not only has a unique design, but features the revolutionary basket-coil launcher. It also copies the function of the somewhat eccentric nano propulsion ring - though instead of letting the bots flow freely in a ring, it stores them in 3 strips mounted on a revolving notum-cylinder around the barrel. On the Model 00, the response of the intuitive trigger is improved (a feature of all Sito-Tech models). The prototype was tested on a few selected peripheral planets - such as Rubi-Ka - so only a few copies are in circulation.


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