Happy Halloween! May your loot be treats.
Change QL:
| Requirements: | |||
|---|---|---|---|
| To Equip | User | Assault rifle | >= 5 and |
| User | Smg | >= 4 and | |
| User | Burst | >= 5 and | |
| User | Full auto | >= 5 | |
Ammo Type:
Energy ammo (40)
Damage:
3-9 (9) - Energy AC
Attack Time:
1.3 seconds
Recharge Time:
1.2 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
6.8 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
30m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
1058 (9s)
Full Auto Caps
2958 (11s)
Burst cycle
27 seconds
Fullauto cycle
1.35 minutes
Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%
Misc. Attributes
Value:
4046
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
The UMP22 uses a TGG to run B2s through the short-A to stimulate AD-RR (technically a Bio-i8). The TGG is an OT license, but through the 511th-agreement MTI can claim lawful use under IGC regulations, because the TGG resembles the old type of BS.
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