Happy Halloween! May your loot be treats.
Balanced Malorian Arms M25 Goodgun Balanced Malorian Arms M25 Goodgun  QL 121        
VisibleModified Description
Change QL:
QL 121
QL 140
Requirements:
To EquipUserAssault rifle>= 484 and
UserSmg>= 323 and
UserBurst>= 403 and
UserFull auto>= 484

Ammo Type:
Bullets (60)
Damage:
13-95 (137) - Projectile AC
Attack Time:
1.12 seconds
Recharge Time:
1.54 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
20m
MBS/Attack Cap:
1519
Special(s):
Burst, Full auto
Burst Attack Caps
1173 (9s)
Full Auto Caps
3144 (11s)
Burst cycle
25 seconds
Fullauto cycle
1.25 minutes

Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
194642

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Malorian Arms created this replica of the 'Goodgun' from the 190th century, and did a good job at it. The 'Goodgun' appears in the restored 'Haiden Cylinders', found in excavations on the planet of War. The cylinders are remains of holographic, animated shows that used to be displayed in public on the planet of Motherworld. Almost complete, They show extracts from the life of the fictitious character Jack Haiden, a criminal who reached the position of kingpin in Sidnee - the metropolis of Motherworld at the time - and lost that position to George, his old lover. The 'Goodgun' is used in most of the battle scenes between the criminal organizations, and in the final scene where George kills Haiden.


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