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Ill-Treated Nord Armwerk MAX Ill-Treated Nord Armwerk MAX  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 20
Requirements:
To EquipUserAssault rifle>= 5 and
UserSmg>= 4 and
UserBurst>= 5 and
UserFull auto>= 5

Ammo Type:
Flamethrower ammo (60)
Damage:
1-5 (20) - Fire AC
Attack Time:
0.9 seconds
Recharge Time:
0.45 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
9.5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
8m
MBS/Attack Cap:
30
Special(s):
Burst, Full auto
Burst Attack Caps
698 (8s)
Full Auto Caps
2273 (10s)
Burst cycle
28 seconds
Fullauto cycle
1.4 minutes

Attack Skills
Smg
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
4007

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The 'MAX' uses an experimental revolving launching drum, nicknamed the 'calamity ferris-wheel'. This is the ultimate show-off weapon, with an insane firing rate and spectacular effects. In fact, it deals serious damage.


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