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Second-Hand Techtronica Neural Disruptor Second-Hand Techtronica Neural Disruptor  QL 81        
VisibleModified Description
Change QL:
QL 81
QL 100
Requirements:
To EquipUserAssault rifle>= 348 and
UserHeavy weapons>= 232 and
UserFling shot>= 194 and
UserAimed shot>= 194

Ammo Type:
Energy ammo (3)
Damage:
67-305 (285) - Energy AC
Attack Time:
6.66 seconds
Recharge Time:
6.66 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
7 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
8m
MBS/Attack Cap:
1023
Special(s):
Fling shot, Aimed shot
Fling Shot Caps
9957 (11s)
Aimed Shot Caps
8702 (16s)

Attack Skills
Heavy weapons
|
33%
Assault rifle
|
67%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
101105

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The Disruptor first sends out a patrol of Toiler-Bots to get an imprint of the nervous system of the target. It then designs a freely unfolding energy cloud fit to damage only the targeted victim. It is an extremely painful weapon.


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