Happy Halloween! May your loot be treats.
Composite Merchant Squibber Composite Merchant Squibber  QL 161        
VisibleModified Description
Change QL:
QL 161
QL 199
Requirements:
To EquipUserPiercing>= 700 and
UserSneak attack>= 350 and
UserFast attack>= 350 and
UserBrawl>= 420 and
UserDimach>= 141

Damage:
6-152 (99) - Melee AC
Attack Time:
1.15 seconds
Recharge Time:
1.54 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
2.2 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 569
MBS/Attack Cap:
2016
Special(s):
Sneak attack, Fast attack, Brawl, Dimach
Fast Attack Caps
1241 (6s)

Attack Skills
Piercing
|
100%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
270306

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The Merchant Squib is another piercer evolved from ritual weapons used on Turtle, a moon circling around the gas-planet LU-109-Borne in the Marker system. The original model for this weapon is called a 'Tengarin-Olamidan', a name that directly translated means something like 'Protection of tools'. 'Tool' is a synonym for the merchant middle classes on Turtle.


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