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Chipped Rider Warblade Chipped Rider Warblade  QL 81        
VisibleModified Description
Change QL:
QL 81
QL 100
Requirements:
To EquipUser2h Edged>= 358 and
UserHeavy weapons>= 240 and
UserBrawl>= 240 and
UserDimach>= 80

Damage:
5-242 (62) - Melee AC
Attack Time:
2.68 seconds
Recharge Time:
2.68 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
3.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
4m
MBS/Attack Cap:
1023
Special(s):
Brawl, Dimach

Attack Skills
2h Edged
|
67%
Heavy weapons
|
33%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
102057

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Warblades evolve from ritual weapons used on Turtle, a moon orbiting the gas-planet LU-109-Borne in the Marker system. While squibbers evolve from daggers, and are used for protection purposes, the warblade was entirely designed for combat. As is the custom on Turtle, each caste has its own version, one each for the 'Feet', the 'Tools', the 'Riders' and the 'Protectors'.


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