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Loose Sledgehammer Loose Sledgehammer  QL 41        
VisibleModified Description
Change QL:
QL 41
QL 60
Requirements:
To EquipUser2h Blunt>= 166 and
UserBrawl>= 100 and
UserDimach>= 34

Damage:
1-214 (36) - Melee AC
Attack Time:
2.88 seconds
Recharge Time:
7 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
8.4 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
3m
MBS/Attack Cap:
386
Special(s):
Brawl, Dimach

Attack Skills
2h Blunt
|
100%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
10659

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Sledgehammers were likely tools used for beating upon objects that needed to be beaten hard, though historical research has not been able to fully reveal their original use.


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