Brainchopper
Requirements: | |||
---|---|---|---|
To Equip | User | 2h Edged | >= 301 and |
User | Brawl | >= 151 |
Damage:
75-130 (80) - Melee AC
Attack Time:
2 seconds
Recharge Time:
2.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
0 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
4m
MBS/Attack Cap:
720
Special(s):
Brawl
Attack Skills
2h Edged
|
100%
Defense Skills
Evade close
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Intelligence | 3 |
User | Modify | Psychic | 3 |
On Hit | Target | Cast | Brain Chop | 7% chance |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
The hilt of this gargantuan blade is embedded with a molecular factory that continuously generates a supply of neurotoxic chemicals. Although these chemicals do not last long in the body, when this weapon inflicts a wound near the brain, the chemicals have time to reach the brain and take effect, seriously damaging intelligence as long as they are in the body.
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