Bonehammer Bonehammer  QL 90  
No DropVisibleHas Multiple Count
Requirements:
To EquipUser2h Blunt>= 455 and
UserBrawl>= 275 and
UserDimach>= 95 and
UserLevel>= 71

Damage:
139-487 (349) - Melee AC
Attack Time:
2.61 seconds
Recharge Time:
6.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.8 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
3m
Special(s):
Brawl, Dimach

Attack Skills
2h Blunt
|
100%
Defense Skills
Evade close
|
100%
Modifier:
On Hit
Target Cast Bone fragments 4% chance
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The head of this huge hammer vibrates ever so slightly. A small gravitational device built into the head causes a momentary change in local gravity density around the hammer's head. This increases the weight of the head, and will occasionally snap or splinter a bone, causing terrible injuries.


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