Change QL:
| Requirements: | |||
|---|---|---|---|
| To Equip | User | 1h Blunt | >= 1111 and |
| User | Brawl | >= 668 | |
Damage:
109-362 (119) - Melee AC
Attack Time:
2.5 seconds
Recharge Time:
2.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
2m
Dual Wield:
Multi melee 822
MBS/Attack Cap:
2488
Special(s):
Brawl
Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%
Misc. Attributes
Value:
854057
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
The various uses of the club are too numerous to list. A club is the perfect material for a Mass Relocating Robot - as it comes in one, soft chunk. The robot can give the club a perfect club shape, with a good grip and a hard head.
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