Improved Club Improved Club  QL 199        
VisibleModified Description
Change QL:
QL 1
QL 199
Requirements:
To EquipUser1h Blunt>= 1111 and
UserBrawl>= 668

Damage:
109-362 (119) - Melee AC
Attack Time:
2.5 seconds
Recharge Time:
2.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
2m
Dual Wield:
Multi melee 822
MBS/Attack Cap:
2488
Special(s):
Brawl

Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
854057

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The various uses of the club are too numerous to list. A club is the perfect material for a Mass Relocating Robot - as it comes in one, soft chunk. The robot can give the club a perfect club shape, with a good grip and a hard head.


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