Happy Halloween! May your loot be treats.
| Requirements: | |||
|---|---|---|---|
| To Use | User | Psychic | >= 143 and |
| User | Intelligence | >= 131 and | |
| User | Level | >= 36 and | |
| User | Psychology | >= 101 and | |
| User | Psychic | <= 189 | |
| To Equip | User | Psychic | >= 143 and |
| User | Intelligence | >= 131 and | |
| User | Level | >= 36 and | |
| User | Profession | != Shade and | |
| Modifier: | |||
|---|---|---|---|
| On Use | User | Lock | Psychological modifications | 1800s |
| Target | Cast | Terrifying Mind Pulse | |
| On Equip | User | Modify | Melee AC | 187 |
| User | Modify | Projectile AC | 164 |
| User | Modify | Energy AC | 187 |
| User | Modify | Fire AC | 164 |
| User | Modify | Cold AC | 38 |
| User | Modify | Radiation AC | 187 |
| User | Modify | Chemical AC | 187 |
| User | Modify | Poison AC | 164 |
| User | Modify | Psychology | 2 |
| User | Modify | Nano resist | 7 |
Misc. Attributes
Value:
80000
NECK
HEAD
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING
Description
The inside of this helmet, made from the casing of a Soil Prober, is a mess of wires and circuitry, attached to some semi-organic 'nerve'. Once per 30 minutes, it is possible for the wearer to tap into this 'nerve' and send out a mind pulse, which will interfere with the target's muscles, making it difficult for them to run. It is possible to use the 'nerve' once per hour.
AO Universe Guides
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