Happy Halloween! May your loot be treats.
Hidden Zenith Taichi Hidden Zenith Taichi  QL 1        
VisibleModified Description
Change QL:
QL 1
QL 199
Requirements:
To EquipUserMartial arts>= 6 and
User1h Edged>= 5 and
UserBrawl>= 5 and
UserDimach>= 2

Damage:
6-10 (16) - Melee AC
Attack Time:
1 seconds
Recharge Time:
1.2 seconds
Physical Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Physical Init
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 31
MA for combined attack:
Martial Arts 151
MBS/Attack Cap:
30
Special(s):
Brawl, Dimach

Attack Skills
Martial arts
|
67%
1h Edged
|
33%
Defense Skills
Evade close
|
100%
Modifier:
On Equip
User Modify Evade close 10

Misc. Attributes
Value:
5006

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The Zenith Taichi should, according to tradition, only be available if given to you by your master, or taken from the corpse of your enemy. Tradition does not prohibit improving it once it's yours, although some regard this an impure action. The improvement process basically adds some weight, giving the weapon bigger impact.


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