True Katana of the Loyal Samurai
Current: % | Reset to Neutral
GMI Average Pricing
Requirements: | |||
---|---|---|---|
To Equip | User | 2h Edged | >= 847 and |
User | Brawl | >= 509 and | |
User | Dimach | >= 170 |
Damage:
50-900 (150) - Melee AC
Attack Time:
2 seconds
Recharge Time:
7 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
3m
MBS/Attack Cap:
1700
Special(s):
Brawl, Dimach
Attack Skills
2h Edged
|
100%
Defense Skills
Evade close
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Psychology | 16 |
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
'There is a common misconception about Katanas: That they should be fast and light. This is totally wrong - the original katana was rather slow and heavy, made for killing with one blow, not several small slashes - like a short sword.' These are the sales arguments for the 'True Katana'.
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