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Hazangerine Badger Claw Hazangerine Badger Claw  QL 101        
VisibleModified Description
Change QL:
QL 101
QL 150
Requirements:
To EquipUserProfession== Martial Artist and
UserMartial arts>= 453 and
UserPiercing>= 302 and
UserBrawl>= 302 and
UserDimach>= 101

Damage:
22-170 (169) - Fire AC
Attack Time:
1.2 seconds
Recharge Time:
2 seconds
Physical Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Physical Init
Location/Slot:
Right hand, Left hand
Range:
2m
Dual Wield:
Multi melee 256
MA for combined attack:
Martial Arts 366
MBS/Attack Cap:
1271
Special(s):
Brawl, Dimach

Attack Skills
Martial arts
|
67%
Piercing
|
33%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
156351

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

These claws are injectors. They are filled with oxygen-based Hazangerine chemicals (Haz t022 IBN). The weapon has to be used in an unusual manner to be effective.


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