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Over-tuned Sleekmaster Classic Over-tuned Sleekmaster Classic  QL 21        
VisibleModified Description
Change QL:
QL 21
QL 30
Requirements:
To EquipUserSmg>= 64 and
UserRanged energy>= 43 and
UserBurst>= 54

Ammo Type:
Energy ammo (60)
Damage:
7-49 (52) - Energy AC
Attack Time:
1.8 seconds
Recharge Time:
1.8 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
21m
Dual Wield:
Multi ranged 25
MBS/Attack Cap:
228
Special(s):
Burst
Burst Attack Caps
1071 (9s)
Burst cycle
15 seconds

Attack Skills
Smg
|
67%
Ranged energy
|
33%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Equip
User Modify Perception 3

Misc. Attributes
Value:
9874

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The classic Sleekmaster uses a unique, patented energy heater to continuosly build up an additional pulse that can be fired like a short burst (using a revolving coltan mirror to spread the beam).


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