Joint Clans Scout Pistol Joint Clans Scout Pistol  QL 110  
VisibleModified Description
Change QL:
QL 110
QL 199
Requirements:
To EquipUserProfession== Adventurer and
UserPistol>= 579 and
UserFling shot>= 290

Ammo Type:
Bullets (36)
Damage:
25-238 (172) - Projectile AC
Attack Time:
2.1 seconds
Recharge Time:
1.27 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
26m
Dual Wield:
Multi ranged 304
MBS/Attack Cap:
1109
Special(s):
Fling shot
Fling Shot Caps
2661 (7s)

Attack Skills
Pistol
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Equip
User Modify Multi ranged 6

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Backed by the Joint Clans legacy, Deidre Lux has developed a special gun for the Adventurer profession. It's using a unique chamber where the bullet is given extra acceleration by 'cheating' with Time and Space technology. A special diamond coated barrel was developed for withstanding the massive blast-off. Those are the reasons the gun is somewhat expensive.


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