Intrusive Aura of Malaise
Current: % | Reset to Neutral
Nano Cost:
605
NCU Cost:
26
School:
Combat
Strain:
Engineer Pet AOE Snare Buff: 288
Duration:
4 hours
Cast:
6 seconds seconds
seconds
Recharge:
1 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Range:
20m
Effect Icon:

Stacking Order:
26
Requirements: | |||
---|---|---|---|
To Use | User | Profession | == Engineer and |
User | Level | >= 125 and | |
User | Time and space | >= 830 and | |
User | Matter metamorphosis | >= 830 and | |
User | Breed | == HumanMonster |
Modifier: | |||
---|---|---|---|
On Use | Target | Modify | Offense modifier | 45 |
Target | AOE 15m | Intrusive Aura of Malaise | |
if | NPC type | == 95 | |
Target | AOE 15m | Intrusive Aura of Malaise | |
if | NPC type | == 95 |
Description
This nano program surrounds the engineer's targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 650 points. While active on the pet, this field will also enhance the attack rating of the pet by 45 points, making it more likely to hit its target.
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