Quality Eyemutant Orb Laser
GMI Average Pricing
Change QL:
Requirements: | |||
---|---|---|---|
To Equip | User | Profession | == Engineer and |
User | Pistol | >= 1068 and | |
User | Fling shot | >= 535 |
Ammo Type:
Energy ammo (30)
Damage:
90-270 (270) - Radiation AC
Attack Time:
2.5 seconds
Recharge Time:
2 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Left hand
Range:
22m
Dual Wield:
Multi ranged 534
MBS/Attack Cap:
2224
Special(s):
Fling shot
Fling Shot Caps
3301 (7s)
Attack Skills
Pistol
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Radiation AC | 140 |
User | Modify | Dodge ranged | 35 |
User | Modify | Duck explosives | 35 |
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This is a modified version of the Eyemutant Orb Laser weapon. It's a quite complicated design - and it can only be used effectively by people with a broad understanding of mechanics.
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