Superjolt Superjolt  QL 140        
VisibleModified Description
Change QL:
QL 140
QL 149
Requirements:
To EquipUserProfession== Fixer and
UserSmg>= 666 and
UserBurst>= 500

Ammo Type:
Energy ammo (36)
Damage:
47-280 (233) - Energy AC
Attack Time:
2.5 seconds
Recharge Time:
2.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
4 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
24m
Dual Wield:
Multi ranged 665
MBS/Attack Cap:
1000
Special(s):
Burst
Burst Attack Caps
1438 (10s)
Burst cycle
15 seconds

Attack Skills
Smg
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Equip
User Modify Computer literacy 3
User Modify Dodge ranged 9

Misc. Attributes
Value:
534987

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

The Superjolt features a triple barrel for doing a combined ion pulse burst. Only a few, experimental originals were made, but several spin-offs have since seen the light of day, mostly illegal, stripped-down versions.


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