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Rotating Club of Muir-Mare Rotating Club of Muir-Mare  QL 300        
VisibleModified Description
Requirements:
To EquipUser1h Blunt>= 1401 and
UserBrawl>= 841 and
UserExpansion sets& Shadowlands

Damage:
100-350 (350) - Cold AC
Attack Time:
1 seconds
Recharge Time:
5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
2m
Dual Wield:
Multi melee 1400
MBS/Attack Cap:
2000
Special(s):
Brawl

Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%
Modifier:
On Equip
User Modify Cold AC 200
User Modify Melee init 20

Misc. Attributes
Value:
367500

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

When holding this club you notice, after a few minutes, that it's twisting, moving, trying to fit as well as it possibly can in your hand.


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