Spike of Menace Spike of Menace  QL 100  
No DropVisibleModified DescriptionWant Collision
Change QL:
QL 100
QL 199
Requirements:
To EquipUserFaction== Omni and
UserProfession== Shade and
UserPiercing>= 601 and
UserSneak attack>= 301 and
UserFast attack>= 301 and
UserDimach>= 121

Damage:
50-250 (50) - Fire AC
Attack Time:
2 seconds
Recharge Time:
2 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 565
MA for combined attack:
Martial Arts 565
MBS/Attack Cap:
800
Special(s):
Sneak attack, Fast attack, Dimach
Fast Attack Caps
2601 (7s)

Attack Skills
Piercing
|
100%
Defense Skills
Evade close
|
100%
Modifier:
On Equip
User Modify Max health 75
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This weapon contains essences of the Redeemed, the ones that call themselves the Faithful or the Inamorata.

By just powers this weapon has been turned into a tool for Omni-Tek personnel - loyal servants of the Chosen ones, the Sacrosanct, that are also known as 'The Unredeemed' by their enemies.

Our progress improves your life. Stagnation is degeneration, degeneration is death.


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