Shotgun of Safekeeping
Requirements: | |||
---|---|---|---|
To Equip | User | Faction | == Clan and |
User | Profession | == Trader and | |
User | Shotgun | >= 1701 |
Ammo Type:
Shotgun shells (40)
Damage:
1-1000 (200) - Chemical AC
Attack Time:
2 seconds
Recharge Time:
2 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
7 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
24m
MBS/Attack Cap:
2300
Attack Skills
Shotgun
|
100%
Defense Skills
Duck explosives
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Electrical engineering | 95 |
User | Modify | Quantum physics | 95 |
User | Modify | Max health | 300 |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This weapon contains essences of the Unredeemed. Impudently they refer to themselves as the Chosen ones or the Grand.
For the Clans the Redeemed has converted this weapon into a tool to fight the Unredeemed and their lackeys.
One day the long lost balance will be regained, and the rule of the Redeemed shall make all beings equal.
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