Happy Halloween! May your loot be treats.
Change QL:
| Requirements: | |||
|---|---|---|---|
| To Equip | User | Agility | >= 536 and |
| User | Strength | >= 486 | |
| Modifier: | |||
|---|---|---|---|
| On Equip | User | Modify | Melee AC | 750 |
| User | Modify | Projectile AC | 750 |
| User | Modify | Energy AC | 750 |
| User | Modify | Fire AC | 468 |
| User | Modify | Cold AC | 187 |
| User | Modify | Radiation AC | 656 |
| User | Modify | Chemical AC | 562 |
| User | Modify | Poison AC | 187 |
Misc. Attributes
Value:
1124222
GMI Average Pricing
NECK
HEAD
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING
Description
The Tech Armor is equipped with multiple sensors that detect virtually any type of attack, and cause the armor to perform the best possible counter-measures. In previous versions the user was able to select the settings he wanted, however certain breeds kept screwing up their settings more often than not. This option has now been disabled, and you can only use the factory default. The armor itself is quite heavy and uncomfortable, and requires a good amount of strength and agility if you want to use it for longer periods.
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