Adaptive Ambient Renaissance
Current: % | Reset to Neutral
Nano Cost:
3102
NCU Cost:
52
School:
Healing
Strain:
Keeper Aura-HP and NP Heal: 527
Duration:
4 hours
Cast:
1 seconds seconds
seconds
Recharge:
1 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Range:
1m
Effect Icon:

Stacking Order:
3
Requirements: | |||
---|---|---|---|
To Use | User | Profession | == Keeper and |
User | Psychological modifications | >= 1001 and | |
User | Biological metamorphosis | >= 1001 and | |
User | Level | >= 201 and | |
User | Specialization | & Fourth |
Modifier: | |||
---|---|---|---|
On Use | User | Cast | Ambient Renaissance |
Description
Creates a healing field around the Keeper that heals all members of the Keeper's team every 20 seconds. The healing increases as the Keeper's Bio Metamor skill grows.
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