The Argument
Requirements: | |||
---|---|---|---|
To Equip | User | Profession | == Enforcer and |
User | Profession | == Meta-Physicist and | |
User | Profession | == Keeper and | |
User | Melee energy | >= 1101 and | |
User | Dimach | >= 221 |
Damage:
225-700 (225) - Energy AC
Attack Time:
2.1 seconds
Recharge Time:
2.1 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
4.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand
Range:
4m
MBS/Attack Cap:
1600
Special(s):
Dimach
Attack Skills
Melee energy
|
100%
Defense Skills
Duck explosives
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Intelligence | 20 |
User | Modify | Duck explosives | 40 |
User | Modify | Max health | 300 |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
Death is just a transition.
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