Shadowweb Spinner MK V Shadowweb Spinner MK V  QL 1        
No DropVisibleHas Multiple CountDisable Statel Collision
Requirements:
To EquipUserProfession== Fixer and
UserAgility>= 623 and
UserSense>= 511 and
UserLevel>= 165 and
UserSpecialization& Third and
UserExpansion sets& Shadowlands

Modifier:
On Equip
User Modify Melee AC 680
User Modify Projectile AC 680
User Modify Energy AC 680
User Modify Fire AC 680
User Modify Cold AC 680
User Modify Radiation AC 680
User Modify Chemical AC 680
User Modify Poison AC 680
User Modify Melee damage modifier 18
User Modify Projectile damage modifier 18
User Modify Energy damage modifier 18
User Modify Cold damage modifier 18
User Modify Fire damage modifier 18
User Modify Chemical damage modifier 18
User Modify Radiation damage modifier 18
User Modify Poison damage modifier 18
User Modify Defense modifier 230
User Modify Nano resist 110
User Modify NCU memory 35
User Modify Max health 140

Misc. Attributes
Value:
1

NECK
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING

Description

By drawing upon the powers of the Shadowlands, a Shadowweb Spinner generates a protective and augmenting barrier around the fixer. The spatial displacement properties of the Shadowweb make it more challenging to successfully attack the fixer, while the mild force field provides additional protection against those attacks that do land.

Although it harnesses the power of the Shadowlands to create the Shadowweb, the Shadowweb Spinner is fully operational on Rubi-Ka.

This Shadowweb Spinner will exist for 6 hours before it dissipates into nothingness.


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