Shadowweb Spinner MK VIII Shadowweb Spinner MK VIII  QL 1        
No DropVisibleHas Multiple CountDisable Statel Collision
Requirements:
To EquipUserProfession== Fixer and
UserAgility>= 766 and
UserSense>= 628 and
UserLevel>= 209 and
UserSpecialization& Fourth and
UserExpansion sets& Shadowlands

Modifier:
On Equip
User Modify Melee AC 1100
User Modify Projectile AC 1100
User Modify Energy AC 1100
User Modify Fire AC 1100
User Modify Cold AC 1100
User Modify Radiation AC 1100
User Modify Chemical AC 1100
User Modify Poison AC 1100
User Modify Melee damage modifier 40
User Modify Projectile damage modifier 40
User Modify Energy damage modifier 40
User Modify Cold damage modifier 40
User Modify Fire damage modifier 40
User Modify Chemical damage modifier 40
User Modify Radiation damage modifier 40
User Modify Poison damage modifier 40
User Modify Defense modifier 455
User Modify Nano resist 160
User Modify NCU memory 65
User Modify Max health 235

Misc. Attributes
Value:
1

NECK
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING

Description

By drawing upon the powers of the Shadowlands, a Shadowweb Spinner generates a protective and augmenting barrier around the fixer. The spatial displacement properties of the Shadowweb make it more challenging to successfully attack the fixer, while the mild force field provides additional protection against those attacks that do land.

Although it harnesses the power of the Shadowlands to create the Shadowweb, the Shadowweb Spinner is fully operational on Rubi-Ka.

This Shadowweb Spinner will exist for 6 hours before it dissipates into nothingness.


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