Shadowweb Spinner MK X Shadowweb Spinner MK X  QL 1        
No DropVisibleHas Multiple CountDisable Statel Collision
Requirements:
To EquipUserProfession== Fixer and
UserAgility>= 806 and
UserSense>= 661 and
UserLevel>= 220 and
UserSpecialization& Fourth and
UserExpansion sets& Shadowlands

Modifier:
On Equip
User Modify Melee AC 1400
User Modify Projectile AC 1400
User Modify Energy AC 1400
User Modify Fire AC 1400
User Modify Cold AC 1400
User Modify Radiation AC 1400
User Modify Chemical AC 1400
User Modify Poison AC 1400
User Modify Melee damage modifier 50
User Modify Projectile damage modifier 50
User Modify Energy damage modifier 50
User Modify Cold damage modifier 50
User Modify Fire damage modifier 50
User Modify Chemical damage modifier 50
User Modify Radiation damage modifier 50
User Modify Poison damage modifier 50
User Modify Defense modifier 800
User Modify Nano resist 215
User Modify NCU memory 85
User Modify Max health 380

Misc. Attributes
Value:
1

NECK
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING

Description

By drawing upon the powers of the Shadowlands, a Shadowweb Spinner generates a protective and augmenting barrier around the fixer. The spatial displacement properties of the Shadowweb make it more challenging to successfully attack the fixer, while the mild force field provides additional protection against those attacks that do land.

Although it harnesses the power of the Shadowlands to create the Shadowweb, the Shadowweb Spinner is fully operational on Rubi-Ka.

This Shadowweb Spinner will exist for 6 hours before it dissipates into nothingness.


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