Power Combo Power Combo  QL 1  
Change QL:
QL 1
QL 500
Requirements:
To UseUserPower Up 10 trained and
UserPower Up 10 not locked and
UserAffected by Energize& running and
UserWielded weapons& not Ranged

Attack Skills
Ranged energy
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Use
User Lock Perk Power Up 10 60s
Target Special Hit Health -2845 .. -5283 Energy AC
if Affected by Accelerate Decaying Quarks running
Target Special Hit Health -2133 .. -3962 Energy AC
if Affected by Accelerate Decaying Quarks running
Target Remove Protectionnanos <= 15 NCU 1 times
if Random roll <= 19 and
if Affected by Accelerate Decaying Quarks running
Target Remove Healingnanos <= 15 NCU 1 times
if Random roll <= 19 and
if Affected by Accelerate Decaying Quarks running
Target Cast Affected by Power Combo
Target Cast Stunned
if Random roll <= 24
User Text You successfully perform a Power Combo attack.
On Failure
User Lock Perk Power Up 10 30s

Description

Special requires Energize to already run and is more efficient if Accelerate Decaying Quarks already run. Special only dispel nanos if Accelerate Decaying Quarks already run
The effect of this Special is a large direct damage and chance of stun and dispell
Recharge, 60 seconds


AO Universe Guides

Initial check for guides... please wait.

Comments

Must be signed in to comment