Slip Away Slip Away  QL 210  
Tell CollisionBuff Nano
Nano Cost:
935
NCU Cost:
0
School:
Protection
Strain:
Agent Escape Nanos: 680
Duration:
15 seconds
Cast:
0.5 seconds seconds seconds
Recharge:
1 seconds
Nanoline Cooldown:
2 minutes
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 50% | Reset to Neutral
Range:
1m
Effect Icon:
Slip Away
Stacking Order:
1403
Requirements:
To UseUserPsychological modifications>= 1403 and
UserSensory improvement>= 1400 and
UserProfession== Agent and
UserSpecialization& Fourth and
UserLevel>= 201 and
UserExpansion sets& Shadowlands

Modifier:
On Use
User Modify Defense modifier 1403
if Visual profession == 5
User Modify Defense modifier 700
if Visual profession != 5
User Modify Run speed 1403
if Visual profession == 5
User Modify Nano resist 1403
if Visual profession == 5
User Modify Critical decrease 50
if Visual profession == 5
User Modify Run speed 700
if Visual profession != 5
User Modify Nano resist 700
if Visual profession != 5
User Modify Critical decrease 25
if Visual profession != 5
User Resistance Snare: 145 100%
User Resistance Root: 146 100%

Description

This nano formula will increase movement speed, nano resistance, add all def. and critical decrease on the caster by a massive amount for a short period of time. This nano will also remove any root or snare currently running on the caster. This nanoformula is typical good to use in situations where you need to escape from something or someone.

This nano formula will be more effective if the Agent is not disguising their profession.


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