Crawler Armor Pants
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GMI Average Pricing
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Requirements: | |||
---|---|---|---|
To Equip | User | Agility | >= 230 and |
User | Sense | >= 220 |
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Melee AC | 220 |
User | Modify | Projectile AC | 195 |
User | Modify | Energy AC | 195 |
User | Modify | Fire AC | 45 |
User | Modify | Cold AC | 45 |
User | Modify | Radiation AC | 220 |
User | Modify | Chemical AC | 220 |
User | Modify | Poison AC | 220 |
User | Modify | Melee init | 17 |
User | Modify | Physical init | 17 |
User | Modify | Ranged init | 17 |
GMI Average Pricing
NECK
HEAD
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING
Description
The biomechanical leather of the pants itches a bit as it almost attaches itself to your skin. The pants seem to gently jerk your legs in the direction you were planning to move them, making your movement quicker.
AO Universe Guides
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