Combined Mercenary Combined Mercenary's Headwear  QL 1  
VisibleDisable Statel Collision
Change QL:
QL 1
QL 300
Requirements:
To EquipUserStrength>= 10 and
UserStamina>= 10 and
UserTitle level>= 1 and
UserAlien Technology Expertise 1& Trained and
User65& 65536 and
UserExpansion sets& Alien Invasion

Modifier:
On Equip
User Modify Melee AC 11
User Modify Projectile AC 11
User Modify Energy AC 6
User Modify Fire AC 6
User Modify Cold AC 5
User Modify Radiation AC 11
User Modify Chemical AC 4
User Modify Poison AC 5
User Modify 1h Blunt 1
User Modify 1h Edged 1
User Modify Piercing 1
User Modify 2h Blunt 1
User Modify 2h Edged 1
User Modify Melee energy 1
User Modify Martial arts 1
User Modify Sneak attack 1
User Modify Brawl 1
User Modify Fast attack 1
User Modify Dimach 1
User Modify Riposte 1
User Modify Parry 1
User Modify Multi melee 1
User Modify Melee damage modifier 0
User Modify Projectile damage modifier 0
User Modify Energy damage modifier 0
User Modify Cold damage modifier 0
User Modify Fire damage modifier 0
User Modify Chemical damage modifier 0
User Modify Radiation damage modifier 0
User Modify Poison damage modifier 0
User Modify Defense modifier 1
User Modify Max health 5
User Modify Body development 1

GMI Average Pricing  
NECK
BACK
RSHOUL
BODY
LSHOUL
RARM
HANDS
LARM
RWRIST
LEGS
LWRIST
RFING
FEET
LFING

Description

Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Mercenary edition increases the close combat proficiency of the wearer. The armor gives both additional strength in close combat and a greater personal stamina.


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