Cause of Anger Cause of Anger  QL 1  
Requirements:
To UseUserMutate 6 trained and
UserMutate 6 not locked

Attack Skills
Matter creation
|
100%
Defense Skills
Evade close
|
100%
Modifier:
On Use
User Lock Perk Mutate 6 120s
User Cast Affected by Cause of Anger
Target Hit Health -1500 .. -1700 Melee AC
if Mutate 6 trained and
Mutate 7 not trained
Target Hit Health -1700 .. -1900 Melee AC
if Mutate 7 trained and
Mutate 8 not trained
Target Hit Health -2000 .. -2100 Melee AC
if Mutate 8 trained and
Mutate 9 not trained
Target Hit Health -2500 .. -2800 Melee AC
if Mutate 9 trained and
Mutate 10 not trained
Target Hit Health -3500 .. -4000 Melee AC
if Mutate 10 not trained
Target Taunt 500
if Mutate 6 trained and
if Mutate 7 trained and
if Affected by Arouse Anger running
Target Taunt 1000
if Mutate 7 trained and
if Mutate 8 trained and
if Affected by Arouse Anger running
Target Taunt 1500
if Mutate 8 trained and
if Mutate 9 trained and
if Affected by Arouse Anger running
Target Taunt 2000
if Mutate 9 trained and
if Mutate 10 trained and
if Affected by Arouse Anger running
Target Taunt 2500
if Mutate 10 trained and
if Affected by Arouse Anger running
User Text You successfully perform Cause of Anger.
On Failure
User Lock Perk Mutate 6 60s

Description

The effect of this special is a target direct damage attack. It will also do a taunt if you recently have used the Arrouse Anger on the same target.
Recharge 120 Seconds.


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