Confinement
Requirements: | |||
---|---|---|---|
To Use | User | Counterweight 6 | trained and |
User | Counterweight 6 | not locked and | |
User | Full Frontal | & running |
Attack Skills
Time and space
|
100%
Defense Skills
Nano resist
|
100%
Modifier: | |||
---|---|---|---|
On Use | User | Lock Perk | Counterweight 6 | 60s |
Target | Special Hit | Health | -985 .. -1656 Projectile AC |
Target | Cast | Affected by Confinement | |
Target | Cast | Confinement | |
User | Text | You successfully perform Confinement. | |
On Failure | User | Lock Perk | Counterweight 6 | 30s |
Description
The effect of this special is a root and direct Damage. It requires to have Full Frontal running on the target.
Recharge 60 Seconds.
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