Initial Strike Initial Strike  QL 1  
Requirements:
To UseUserCombat Knowledge 4 trained and
UserCombat Knowledge 4 not locked and
UserPercentage of health>= 95

Attack Skills
Attack modifier
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Use
User Lock Perk Combat Knowledge 4 65s
Target Taunt 5000
Target Hit Health -680 .. -690 Fire AC
if Combat Knowledge 4 trained and
Combat Knowledge 5 not trained
Target Hit Health -990 .. -1000 Fire AC
if Combat Knowledge 5 trained and
Combat Knowledge 6 not trained
Target Hit Health -1700 .. -1800 Fire AC
if Combat Knowledge 6 trained and
Combat Knowledge 7 not trained
Target Hit Health -2700 .. -2800 Fire AC
if Combat Knowledge 7 trained and
Combat Knowledge 8 not trained
Target Hit Health -3600 .. -3700 Fire AC
if Combat Knowledge 8 not trained
Target Cast Affected by Initial Strike
User Text You successfully perform Initial Strike.
On Failure
User Lock Perk Combat Knowledge 4 33s

Description

The effect of this special is a strike is used at the start of combat, and the target has to have atleast 95% of its health remaining.
Recharge 65 Seconds.


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