Salabim Shotgun
GMI Average Pricing
Change QL:
Requirements: | |||
---|---|---|---|
To Equip | User | Profession | == Trader and |
User | Shotgun | >= 2194 and | |
User | Fling shot | >= 1097 and | |
User | Expansion sets | & Alien Invasion |
Ammo Type:
Shotgun shells (100)
Damage:
299-473 (409) - Projectile AC
Attack Time:
1.51 seconds
Recharge Time:
1.51 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
2 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
20m
MBS/Attack Cap:
2293
Special(s):
Fling shot
Fling Shot Caps
1717 (6s)
Attack Skills
Shotgun
|
100%
Defense Skills
Duck explosives
|
100%
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
The Salabim Shotgun is the last word in self defense. Due to the immense destructive nature of the weapon, it is no longer in production. Plans for the weapon are available still, and it appears that someone has assembled their own copy of this classic design.
AO Universe Guides
Initial check for guides... please wait.