Self Illumination
Current: % | Reset to Neutral
Crystal:
Nano Cost:
1831
NCU Cost:
52
School:
Combat
Strain:
DOT Nanotechnician Strain A: 8
Duration:
45 seconds
Cast:
10 seconds seconds
(capped at 1.25 seconds) seconds
Recharge:
1.8 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Range:
21m
Effect Icon:

Stacking Order:
57
Requirements: | |||
---|---|---|---|
To Use | User | Matter creation | >= 2000 and |
User | Profession | == Nano-Technician and | |
User | Time and space | >= 1994 and | |
User | Alien Level | >= 20 |
Defense Skills
Nano resist
|
100%
Modifier: | |||
---|---|---|---|
On Use | Target | Hit | Health | -830 .. -860 Radiation AC |
if | Ancient Matrix 8 | not trained | |
Target | Hit | Health | -1660 .. -1720 Radiation AC |
if | Ancient Matrix 8 | trained and | |
Ancient Matrix 9 | not trained | ||
Target | Hit | Health | -2490 .. -2580 Radiation AC |
if | Ancient Matrix 9 | trained and | |
Ancient Matrix 10 | not trained | ||
Target | Hit | Health | -3220 .. -3440 Radiation AC |
if | Ancient Matrix 10 | not trained | |
Target | Hit | Health | -830 .. -860 Radiation AC |
Description
Self Illumination is really not the original name of the formula, but one unlucky Nanotechnician managed to cast this one on himself in front of other Nanotechnicians. Even though the situation then was quite dramatic, today they laugh about the incident remember how he lit up parts of Omni Forrest.
This nano will inflict 830 points of radiation based damage every few seconds.
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