Kyr'Ozch Rifle - Type 2
GMI Average Pricing
Requirements: | |||
---|---|---|---|
To Equip | User | Rifle | >= 2001 and |
User | Aimed shot | >= 1001 and | |
User | Expansion sets | & Alien Invasion |
Ammo Type:
Energy ammo (25)
Damage:
250-500 (250) - Fire AC
Attack Time:
2 seconds
Recharge Time:
2 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
30m
MBS/Attack Cap:
2400
Special(s):
Aimed shot
Aimed Shot Caps
2334 (12s)
Attack Skills
Rifle
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier: | |||
---|---|---|---|
On Hit | User | Cast | Glory | 5% chance |
User | Cast | Glory | 5% chance |
User | Cast | Glory | 5% chance |
User | Cast | Glory | 5% chance |
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This weapon is a marvel of Kyr'Ozch bio-engineering. A very long barrel allows for complete control of the projectiles velocity, spin, and direction. This weapon is deadly in the hands of an expert. This weapon has been enhanced with a piece of Kyr'Ozch Bio-Material.
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