Kyr Kyr'Ozch Carbine - Type 12  QL 300  
VisibleModified Description
Requirements:
To EquipUserAssault rifle>= 2001 and
UserBurst>= 1501 and
UserFull auto>= 1801 and
UserExpansion sets& Alien Invasion

Ammo Type:
Bullets (25)
Damage:
250-450 (250) - Projectile AC
Attack Time:
1.8 seconds
Recharge Time:
1.8 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
25m
MBS/Attack Cap:
2400
Special(s):
Burst, Full auto
Burst Attack Caps
1696 (9s)
Full Auto Caps
2671 (11s)
Burst cycle
40 seconds
Fullauto cycle
45 seconds

Attack Skills
Assault rifle
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Hit
User Cast Glory 5% chance
User Cast Glory 5% chance
User Cast Glory 5% chance
User Cast Glory 5% chance

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This weapon is a marvel of Kyr'Ozch bio-engineering. A medium weight weapon with a slightly slower rate of fire than a machine gun, and slightly less stopping power than a rifle. This weapon proves that you don't need to be the best in a category to be the most deadly. This version fires plasma projectiles. This weapon has been enhanced with a piece of Kyr'Ozch Bio-Material.


AO Universe Guides

Initial check for guides... please wait.

Comments

Must be signed in to comment