Kyr Kyr'Ozch Energy Carbine - Type 5  QL 300  
VisibleModified Description
Requirements:
To EquipUserRanged energy>= 2001 and
UserBurst>= 1501 and
UserFling shot>= 1001 and
UserExpansion sets& Alien Invasion

Ammo Type:
Energy ammo (50)
Damage:
300-325 (300) - Radiation AC
Attack Time:
1.5 seconds
Recharge Time:
1.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
6 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
20m
MBS/Attack Cap:
2400
Special(s):
Burst, Fling shot
Fling Shot Caps
1701 (6s)
Burst Attack Caps
1538 (9s)
Burst cycle
40 seconds

Attack Skills
Ranged energy
|
100%
Defense Skills
Duck explosives
|
100%
Modifier:
On Hit
User Cast Glory 3% chance
User Cast Glory 3% chance
User Cast Glory 3% chance
User Cast Glory 3% chance

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This weapon is a marvel of Kyr'Ozch bio-engineering. A medium weight weapon with a slightly slower rate of fire than a machine gun, and slightly less stopping power than a rifle. This weapon proves that you don't need to be the best in a category to be the most deadly. This version fires plasma projectiles. This weapon has been enhanced with a piece of Kyr'Ozch Bio-Material.


AO Universe Guides

Initial check for guides... please wait.

Comments

Must be signed in to comment