Low Recoil Diamondine Kick Pistol
Requirements: | |||
---|---|---|---|
To Equip | User | Shotgun | >= 901 and |
User | Pistol | >= 601 and | |
User | Burst | >= 751 and | |
User | Fling shot | >= 501 and | |
User | Level | >= 201 |
Ammo Type:
Shotgun shells (20)
Damage:
120-480 (540) - Projectile AC
Attack Time:
2 seconds
Recharge Time:
1.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
0.1 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
18m
Dual Wield:
Multi ranged 800
MBS/Attack Cap:
2500
Special(s):
Burst, Fling shot
Fling Shot Caps
2501 (7s)
Burst Attack Caps
1301 (10s)
Burst cycle
30 seconds
Defense Skills
Duck explosives
|
100%
Modifier: | |||
---|---|---|---|
On Equip | User | Modify | Multi ranged | 20 |
User | Modify | Ranged init | 20 |
User | Modify | Duck explosives | 20 |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
Before modification, the recoil of this cumbersome 'pistol' would probably kill any other breed than the Atrox. However, it has been hooked up to an Inertial Adjustment Processing Unit, and can be used by any breed.
While Kyr'Ozch technology has improved the performance of this weapon, there is still much latent potential waiting to be unlocked. A skilled weaponsmith with a rudimentary tool could do wonders with this unfinished masterpiece.
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