Low Recoil Diamondine Kick Pistol Low Recoil Diamondine Kick Pistol  QL 300  
No DropVisibleHas Multiple Count
Requirements:
To EquipUserShotgun>= 901 and
UserPistol>= 601 and
UserBurst>= 751 and
UserFling shot>= 501 and
UserLevel>= 201

Ammo Type:
Shotgun shells (20)
Damage:
120-480 (540) - Projectile AC
Attack Time:
2 seconds
Recharge Time:
1.5 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
0.1 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
18m
Dual Wield:
Multi ranged 800
MBS/Attack Cap:
2500
Special(s):
Burst, Fling shot
Fling Shot Caps
2501 (7s)
Burst Attack Caps
1301 (10s)
Burst cycle
30 seconds

Defense Skills
Duck explosives
|
100%
Modifier:
On Equip
User Modify Multi ranged 20
User Modify Ranged init 20
User Modify Duck explosives 20
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

Before modification, the recoil of this cumbersome 'pistol' would probably kill any other breed than the Atrox. However, it has been hooked up to an Inertial Adjustment Processing Unit, and can be used by any breed.

While Kyr'Ozch technology has improved the performance of this weapon, there is still much latent potential waiting to be unlocked. A skilled weaponsmith with a rudimentary tool could do wonders with this unfinished masterpiece.


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